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Flashback: The Quest for Identity : ウィキペディア英語版
Flashback (1992 video game)

''Flashback'', released as ''Flashback: The Quest for Identity'' in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in United States and Europe, and Sunsoft in Japan.
The game was directed, written/designed and partially programmed by Paul Cuisset, who had previously created the adventure game ''Future Wars''. ''Flashback'' was initially released for the Amiga in 1992, then ported to MS-DOS, Acorn Archimedes, Sega Mega Drive/Genesis and Super Nintendo in 1993. CD-ROM versions of Flashback for the Mega-CD, 3DO, CD-i, MS-DOS, Apple Macintosh and the FM Towns were released during 1994 and 1995, together with a cartridge version for the Atari Jaguar in 1995.
Originally advertised as a "CD-ROM game on a cartridge", the game features fully hand-drawn backdrops and all animation is rotoscoped, giving movements an unusual fluidity, similar to that of the earlier ''Prince of Persia''. The capture technique of ''Flashback'' was invented independently of ''Prince of Persia'', and used a more complicated method of first tracing video images onto transparencies.
The game was a commercial and critical success and was listed in the ''Guinness World Records'' as the best-selling French game of all time. It was followed by a sequel titled ''Fade to Black'' in 1995. In 2013, a ''Flashback'' remake by VectorCell was released for the PC and consoles.
==Gameplay==

As a cinematic platformer, ''Flashback'' features gameplay similar to that of 1989's ''Prince of Persia'', and Delphine's own ''Another World'' released in 1991. Each level spans a large number of non-scrolling screens, nearly all of which feature multiple levels of altitude — requiring the player character Conrad to jump, grab onto ledges, climb, use elevators, and drop onto lower levels. Conrad exhibits realistic human running speed and jumping ability, as well as realistic weakness — he will die if he falls from too great a height.
Conrad also carries a pistol with unlimited ammunition, a force shield (which absorbs a certain number of shots before needing recharging), and a portable force field (which can act as a barrier to deflect enemies' laser shots).
As Conrad progresses through the game's seven levels, he is increasingly presented with spatial puzzles, requiring the player to discover how to guide him toward his destination. Late in the game, Conrad receives a teleportation device, and is able to progress by throwing the device into areas that he would otherwise be unable to reach.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Flashback (1992 video game)」の詳細全文を読む



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